[GUIDE] DSDT override eGPU error 12 fix (Windows only) here ◄ Mac owners please work through this thread to solve error 12 before doing a DSDT override here ◄ pre-compiled DSDT overrides - load or use as reference when making your own Introduction A Windows system's DSDT table root bridge definition (ACPI PNP0A08 or PNP0A03) is usually confined to a reserved 32-bit space (under 4GB) budgetted to be large enough to host the notebook's PCIe devices. A watermark TOLUD value is then set and locked in the system firmware. Windows OS honors the root bridge definition and will allocate PCIe devices within it. macOS ignores the root bridge constraints as too does Linux when booted with the 'pci=noCRS' parameter. Neither of those OS require a DSDT override and can allocate freely in the huge 64-bit PCIe address space. When retrofitting a eGPU, an error 12 (This device cannot find ...
Hosting the Node JS app. So we already have our node js app on this github repo , or the one that you created. We used the One Click apps to set up our droplet, so we have all the dependencies we need. If we hadn't done this, we'd have to follow these steps to do it run our app. Get into our droplet Install Git Install NodeJS Clone our repo Serve the app. Now, we can only focus on the last two. Get into droplet Lets ssh into the droplet with the IP. Remember to replace the IP with your IP address from the Digital Ocean control panel. We should have a prompt like this. $ ssh root@138.197.80.147 root@nodejs-512mb-nyc3-01:~ # Note your terminal may ocasionally hang depending on your internet connection, because SSH needs to maintian an open connection. In case this happens, just close the terminal, and start again. Install Git and NodeJS We already have these installed. We can just confirm by root@nodejs-512mb-nyc3-01:~ # git --version git version ...
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